The Serious Reality of Esports

Esports fans at League of Legends Worlds 22.

It was in 2000 at the 21st Century Game Association founding ceremony in South Korea that Park Jie-Won, then Minister of Culture, Sports and Tourism conceived the term “esports”.

Since then, competitive video games, have gained significant popularity and recognition worldwide. Some people still view video games as mere entertainment, rather than a legitimate competitive sport to be taken seriously. For millions of players worldwide, however, the prospect of playing video games competitively, and professionally,...

Continue Reading

This content is reserved for our Insiders of Tier 1 or above.

Register or subscribe to continue reading this article and access the full Media C-Suite analysis.

Register or Subscribe

Share

Leave a Reply

Previous Story

The 2024 Media Investor Survey

Next Story

TikTok in the Hot Seat After User Data Sent to China as US Ban Looms